About Me
I’m an indie developer exploring the darker side of atmosphere and psychological tension. My passion is creating worlds where the environment itself feels alive, where fog hides more than it reveals, and where sound design gets under your skin.
I’ve spent years building prototypes and systems in Unity — experimenting with horror pacing, AI-driven encounters, and immersive audio-visual design. My goal is to craft something intimate, unsettling, and unforgettable.
What I’m Working On
Right now I’m developing a playable horror slice:
A fog-drenched road that leads to an abandoned house.
Eerie soundscapes and shifting light that create constant unease.
A focus on immersion over jump scares — the kind of fear that lingers.
Follow the Journey
I post dev logs, thoughts, and behind-the-scenes progress on my blog:
👉https://blatantpixels.com/
If you’re into atmospheric horror and want to see how an indie game grows piece by piece, follow me here on itch.io for updates and new builds.